Agile and the framework Scrum
Agile and the framework Scrum
Srum is a framework that strives to facilitate the development of complex products quickly and efficiently, the adaptation of changing requirements, the delivery of working products incrementally. Scrum development includes three major phases: pre-game, game, and post-game.
Scrum emphasizes the use of product and sprint backlogs, iterative development (termed « sprints »), daily stand-up meetings (termed « scrums »), sprint reviews (demos) and reflection, and the use of information radiators such as task boards and burndown charts. [Ken Schwaber. Agile Project Management with Scrum. Chapter 1.]
Roles
The core roles in scrum are the product owner, scrum master and development team. [Ken Schwaber. Agile Project Management with Scrum. Chapter 1.]
Daily scrum meeting
Daily scrum meeting is the place where team collaborate and synchronize their work.
Sprint Retrospective
It is Sprint retrospective as at the end of sprint cycle, all the team members are required to look back and gauge the previous sprints.
Artifacts
In scrum we have 3 artefact which includes Product Backlog, Sprint Backlog and Increment of Product.
Pull system
In scrum we implement a pull system by creating sprint backlogs and preparing the task board using it, so the pull system implementation in scrum is done using sprint backlog , task board and daily stand-up.
Sprint
Short Sprint Cycles :
– Having shorter sprint would enable teams to deliver early and cycle of such deliveries would make it continuous delivery to the customer
– Sprint planning is there irrespective of the sprint period (2 weeks is early against 8 weeks)
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